| Date | Game Type | Map | Char | K/D/A | KDR | Score | EXP | Gold | Players | Duration | Result | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
Deathmatch (Practice) | 0 / 2 / 0 | 0.0 | 0 | 4 | 40 | 2 | 4m | LOSS | Details | ||
|
|
Deathmatch (Practice) | 0 / 0 / 0 | 0.0 | 0 | 0 | 0 | 2 | 6m | WIN | Details | ||
|
|
Deathmatch (Practice) | 4 / 5 / 0 | 0.8 | 40 | 11 | 101 | 2 | 15m | LOSS | Details | ||
|
|
Deathmatch (Practice) | 2 / 5 / 0 | 0.4 | 20 | 9 | 81 | 2 | 15m | LOSS | Details | ||
|
|
Deathmatch (Practice) | Adam Corp Warehouse | 0 / 0 / 0 | 0.0 | 0 | 2 | 20 | 3 | 3m | LOSS | Details | |
|
|
Deathmatch (Practice) | Optimite Refinery | 5 / 8 / 2 | 0.8 | 60 | 28 | 254 | 4 | 15m | LOSS | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 7 / 9 / 5 | 1.1 | 95 | 22 | 203 | 4 | 15m | LOSS | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 5 / 6 / 2 | 1.0 | 60 | 15 | 136 | 4 | 15m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 4 / 2 / 1 | 2.2 | 45 | 11 | 101 | 4 | 15m | WIN | Details | |
|
|
Deathmatch (Practice) | Hall | 4 / 2 / 0 | 2.0 | 40 | 10 | 90 | 3 | 15m | WIN | Details | |
|
|
Deathmatch (Practice) | Hall | 8 / 9 / 0 | 0.9 | 80 | 20 | 183 | 3 | 15m | LOSS | Details | |
|
|
Deathmatch (Practice) | Hall | 13 / 19 / 14 | 1.1 | 200 | 63 | 579 | 4 | 15m | LOSS | Details | |
|
|
Deathmatch (Practice) | Hall | 13 / 15 / 7 | 1.1 | 165 | 41 | 372 | 4 | 15m | LOSS | Details | |
|
|
Team Elimination (Practice) | Abandoned Mansion | 7 / 3 / 2 | 2.7 | 80 | 75 | 681 | 4 | 8m | WIN | Details | |
|
|
Team Elimination (Practice) | Abandoned Mansion | 0 / 0 / 0 | 0.0 | 0 | 13 | 122 | 4 | 0m | WIN | Details | |
|
|
Team Elimination (Practice) | Abandoned Mansion | 1 / 0 / 0 | 1.0 | 10 | 30 | 272 | 4 | 1m | WIN | Details | |
|
|
Team Elimination (Practice) | Abandoned Mansion | 0 / 0 / 0 | 0.0 | 0 | 15 | 136 | 4 | 0m | WIN | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 5 / 6 / 0 | 0.8 | 50 | 13 | 122 | 2 | 15m | LOSS | Details | |
|
|
Deathmatch (Practice) | Abandoned Mansion | 3 / 4 / 0 | 0.8 | 30 | 9 | 81 | 2 | 15m | LOSS | Details | |
|
|
Deathmatch (Practice) | High Town Redevelopment Area | 30 / 9 / 1 | 3.4 | 305 | 75 | 681 | 3 | 14m | WIN | Details | |
|
|
Deathmatch (Practice) | High Town Redevelopment Area | 14 / 15 / 6 | 1.1 | 170 | 67 | 613 | 3 | 12m | LOSS | Details | |
|
|
Deathmatch (Practice) | High Town Redevelopment Area | 8 / 10 / 2 | 0.9 | 90 | 34 | 308 | 3 | 15m | LOSS | Details |